BIO
Personal Profile
I am currently attending my third year in college with many years of experience in the game sound design field. I have years of working with audio creation and implementation including practical experience creating audio for multiple video games. I am incredibly passionate about working on teams of people with a variety of backgrounds and personal stories. I am aspiring for opportunities to both further my knowledge in sound design and apply what I have learned to real world experiences and challenges.
Professional Skills
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Experience with many audio processes such as ADR, voice over, and sound effect creation
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Familiarity with audio production software such as Pro Tools, Sound Forge, Reaper, Izotope, and Adobe Audition
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Some experience and familiarity with audio implementation tools such as Wwise and Fmod
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Experience with implementing audio into game engines such as Amazon Lumberyard, Unreal, Unity, and Gamemaker Studio
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General engine experience with Unreal, Unity, Amazon Lumberyard, and Gamemaker studio
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Experience with post-processing, field recording and microphone setups, dialogue editing, as well as sound effect creation and editing
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Years of experience with catering audio design to player experience
Project Experience
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Designed sound effects that properly conveyed needed information to players for successful completion of the game
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Created sound design pieces that used a mix of foley sound design, dialogue recording, and more hands on SFX creation
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Composed music, programmed, and worked on the sound design for multiple game prototypes.
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Learned various rhythms and their origins from around the world to compose songs that would be reflective of the global community and would fit thematically into the game’s design.
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Learned the current industry standard for implementation methods of audio as well as the industry standard for voice recording and sound effect creation
Education
2020-2024
Champlain College
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Completed coursework in classes such as:
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Advanced Audio & Sound Design
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Audio Production
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Synthesis and Sound Design
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Sound Design for Interactivity and Games (I and II)
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Sound Studio Production
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2016-2020
Bancroft School
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Completed general studies as well as courses in music theory
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Worked on multiple stage productions while in attendance including roles on the stage and behind the scenes
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Obtained a high school diploma